You will need the 2gb or smaller for the initial boot. The SDHC 4gb and above can be made to work but are tricky. The Gecko is a simple adapter to allow using regular SD memory cards.Ģgb limit. The Gamecube memory card is similar internally but not exactly the same as a SD memory card. SD Wii Key Gecko Card - Media Launcher Adapter SD Media Launcher, SD Card Adapter, the disc is behind the label Newer no code entry Action Replay with hidden SD Media Launcher The older code entry capable Action Replay AR cards are notorious for failing during code entry, make a backup of the AR file on genuine Gamecube memory card. The older rare Action Replay allows code entry and is very hard to find especially with AR memory card. The Older Action Replay does not include SD Media Launcher, but uses the better SDLoad program. An undocumented feature, SD Media Launcher pops up when a SD Memory Card is detected with a Gecko or Wii Key Card. It includes Freeloader to run import games. The newer Action Replay does not allow code entry but almost all games are already in. The older Action Replay is hard to find but you can get the latest AR direct from Code Junkies. Select a Game, Emu or Utility off the SD Card, Compact SD Gaming!īelow is what you need to play Games, Homebrew and EMUs in a SD Memory Card. Run SD Media Launcher from one of the three Code Junkies discs.Ĥ. Pop the SD Card Wii Key/Gecko adaptor into the memory port.ģ. Copy DOL Game files from the PC to a 2gb SD Card.Ģ.
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